Mystery Case Files: Shadow Lake: Chapter Six: The Coroner

Our Mystery Case Files Shadow Lake Walkthrough will help you navigate the deserted streets of Bitterford, Maine, where off-the-charts paranormal activity has caught the attention of psychic Cassandra Williams and the reality TV show Ghost Patrol. You soon discover that something wicked has taken up residence in this small town, but thanks to our Mystery Case Files Shadow Lake Walkthrough, you won't have to rely on just your wits to solve the case. We've included tons of screenshots, chapter-by-chapter instructions and solutions to all puzzles to help you during your investigation.


Teachers Garage

  • Go to the garage on the left.
     

Cinder Blocks

  • Take the two CINDER BLOCKS.
     

Jack

  • Use the two CINDER BLOCKS on the car by the jack.
  • Take the CAR JACK.
  • Click on the cabinet on the left to open it and then zoom in.
  • Take the ISOPROPYL ALCOHOL.
  • Take the LUG WRENCH.
  • Use your map to return to Downtown.
  • Go forward one screen to the car.
     

Car Wheel

  • Click to zoom in on the wheel of the car.
  • Use the CAR JACK on on car.
  • Click to remove the hubcap of the wheel.
  • Use the LUG WRENCH on the bolts to loosen them.
  • Click on each bolt to remove it.
  • Click to remove the tire.
     

Spare Tire

  • Use the SPARE TIRE on the wheel.
  • Click on the bolts to place them.
  • Click on the LUG WRENCH to tighten the bolts, replace the hub cap and lower the car jack.
     

Alcohol

  • Next, click on the gas tank.
  • Open the tank and then click to unscrew the cap.
  • Use the ISOPROPYL ALCOHOL on the tank.
     

Start Car

  • Click on the door of the car to zoom in.
  • Use the BENT ANTENNA on the top of the window.
  • This will unlock the door and open it.
  • Click on the open door to enter the car.
  • Use the CAR KEY on the ignition and click to turn the key.
  • Zoom out of the car.
     

Sand Bag

  • Zoom in on the front of the doctor's office.
  • Take the SANDBAG in front of the office.
     

Car Crash

  • Click on the car again.
  • Make sure the car is on by turning the key again.
  • Use the SANDBAG on the gas peddle.
  • Enter the drug store.
     

Inside Drugstore

  • Click to zoom in on the shelf on the right.
  • Take the QUARTER.
  • Click to zoom in on the shelf on the left.
  • Take the PLASTER OF PARIS and the SCREWDRIVER.
     

Game Quarter

  • Click on the game in the corner to zoom in.
  • Use the QUARTER on the slot.
  • Press the red button to play.
  • The point of the game is to get the ball in the slots so that your score hits the top.
  • You have unlimited balls, just keep trying to hit the slots so the the score goes up and you can see the key in the top slot.
     

Key Game

  • Use the SCREWDRIVER on the screws to remove the panel.
  • Take the PHARMACY KEY.
  • Go upstairs.
     

Pharmacy

  • Use the PHARMACY KEY on the lock.
  • Go through the door.
     

Ladder Roof

  • Use the LADDER on the roof.
  • Go forward.
     

Pipe

  • Click on the pipe on the roof to zoom in.
  • We need something here to help us.
  • Fast travel back to the school house.
     

Chest Schoolhouse

  • Click on the chest out front to zoom in and open it.
  • Take the SECRET VIDEO TAPE and the EXTENSION CORD.
  • Return to the roof of the doctors.
     

Extension Cord

  • Click to zoom in on the pipe again.
  • Use the EXTENSION CORD on the pipe.
  • Go down the extension cord.
     

Window

  • Click to zoom in on the top of the window.
  • Use the KNIFE on the window crack.
  • Go through the window.
     

Bedroom

  • Find the items listed that are in this scene.
  • Go to through the left door.
     

HOG Hall

  • Find the rest of the items on the list in this scene.
  • Go back into the bedroom.
     

The Entertainer

  • Click to zoom in on the closet.
  • Take the PIANO ROLL.
  • Go back through the hall and then forward one more screen.
     

Piano

  • Click on the piano to zoom in.
  • Click on the knob to move the door.
  • Use the PIANO ROLL on the cylinder.
  • Note the circled parts on the Piano roll.
  • Use the TAPE to cover the other notes.
  • Click on the lever on the piano to play it.
     

Door Lock

  • The keys played correspond to the lock on the door.
  • Click on the door to zoom in.
  • See the screenshot for the solution to the lock.
  • Go through the door when you are done.
     

Office

  • Click on the bulletin board to zoom in.
  • Click on the envelope.
  • Return to the motel and Cassandra to get the new drawings.
  • Once you have the drawings, go back downtown and back into the drug store.
     

Drugstore Drawing

  • Use the DRAWING on the corner of the game and the shelf.
  • You will receive a CHARGED DRAWING.
  • Go upstairs and back over to the Coroner's Office.
     

Truck Drawing

  • Click on the bulletin board again. 
  • Click on the envelope and the image of the truck.
  • Use the DRAWING on the picture of the truck.
  • You will receive a CHARGED DRAWING.
  • Go into the exam room.
     

HOG Exam

  • Take the TORN PAGE and the STETHOSCOPE.
  • Find the items on the list that are in this scene.
  • Go back one screen to the office.
     

HOG Office

  • Find the rest of the items in this scene.
  • Go back into the exam room.
     

Bookshefl

  • Use the 4 BOOKS on the empty shelf.
  • Now the shelf looks like a drawing.


Shefl Drawing

  • Use the DRAWING on the bookshelf.
  • You will receive a CHARGED DRAWING.
     

Weights

  • Click on scale to zoom in.
  • Use all the weights in your inventory on the scale.
  • Now the scale looks like a drawing.
     

Scale Drawing

  • Use the DRAWING on the scale.
  • You will receive a CHARGED DRAWING.
     

Test Tube

  • Click on the test tube rack on the counter to zoom in.
  • Use the TEST TUBES from your inventory on the rack.
  • The largest test tube should be in the middle, the smallest one on the left.
  • Now the test tube rack looks like a drawing.
     

Test Tube Drawing

  • Use the DRAWING on the test tube rack.
  • You will receive a CHARGED DRAWING.
  • Go back into the Coroner's Office.
     

Bobbi Pin

  • Click on the bulletin board to zoom in.
  • Take the BOBBI PIN.
  • Go back outside to the first scene downtown.
     

Sheriff Office

  • Go forward to the Sheriff's Office.
     

Sheriff Door

  • Click on the door to zoom in.
  • Use the BOBBI PIN on the lock.
  • Then use the SCREWDRIVER on the lock.
  • Click to zoom in and start a mini-game.
     

Lock Puzzle

  • The goal of the game is to get all of the locks up at the same time.
  • Some will fall slower than others.
  • The key is to find the ones that fall the slowest and then start with them and quickly hit the rest.
  • See the screenshot above for the solution. Remember to hit them quickly.
  • Enter the Sheriff's Office when you are done.
     

Bookshelf

  • Click on the bookshelf to zoom in.
  • Click on the binder labeled 1601-1700.
  • Use the DRAWING on the picture.
  • You will receive a CHARGED DRAWING.
  • Return to the motel and Cassandra so she can do a reading.
     

Puzzle

  • Here's another moving picture puzzle.
  • See the screenshot for help.
     

Trestle Road

  • Click on your map to open it.
  • Travel to the Trestle Road.