Weird Park: Scary Tales: Chapter Two: The House

Rely on our Weird Park Scary Tales Walkthrough to watch your back as you journey deeper into the disturbing fantasy realm that Louis Gauche has created to torment children. Based on warped versions of popular fairy tales, you'll need more than pixie dust to get through each story. Lucky for you, this Weird Park Walkthrough is packed full of detailed, step-by-step instructions, screenshots, and puzzle solutions to help you defeat this evil clown at his own game.


Inside House

  • Click on the carpet on the floor to reveal the hatch.
  • Click on the TV to zoom in. Press the red button to turn it on.
  • Once the TV blows up, click back on it and take the FUSE and the FILM PROJECTOR BULB.
  • Use the HAMMER on the mirror blocking the stairs.
  • Go up the stairs.
     

Upstairs

  • Take the CLOTH that's hanging on the wall.
  • Use the CLOTH on the hanging rod where the tattered cloth is.
  • Click on the projector and use the FILM PROJECTOR BULB on it.
  • Click on the sparkles to play the hidden object area.
     

Upstairs HOG

  • Find all the items on the list.
  • You will receive the MATCHES.
     

Upstairs Puzzle

  • Click on the painting on the wall to zoom in.
  • Click again to start a mini-game.
  • The goal of the game is to move the star along every point without repeating a line until it gets to the other star marking.
  • See the screenshot above for the solution.
  • Go back three screens and then forward to the boat house.
     

Ladder

  • Click on the ladder on the right to zoom in.
  • Use the RUNGS on the ladder.
  • Take the LADDER.
  • Go back one screen and then into the shed again.
  • Click on the sparkles to access the hidden object area.
     

Shed HOG

  • Find all the items on the list.
  • You will receive the SHOVEL.
     

Gas Welder

  • Click on the shelf to zoom in.
  • Use the MATCHES on the gas welder to light it.
  • Take the GAS WELDER.
  • Go back one screen and then to the porch of the house.
     

Porch Basement

  • Use the SHOVEL on the pile of dirt on the porch.
  • Click on the doors to zoom in.
  • Use the GAS WELDER on the bar to break it.
  • Click on the doors again to open them.
  • Go down into the basement.
     

Basement

  • Take the HOOK.
  • Click on the stove to zoom in.
  • Click to open the doors.
  • Use the FIREWOOD and then the MATCHES to light a fire.
  • Take the KNIFE.
  • Go back one screen and play the hidden object scene on the porch.
     

Porch HOG

  • Find all the items on the list.
  • You will receive the SCREWDRIVER.
  • Go into the house.
     

Hatch Basement

  • Click on the hatch on the floor.
  • Use the HOOK on the hatch to lift it.
  • This now lets light into the basement.
  • Go back two screens.


Rotten Apple

  • Click on the apple in the tree to zoom in.
  • Use the KNIFE on the apple to cut it.
  • Take the WORM.
  • Go forward to the boat house.
     

Boathouse

  • Click on the fishing rod to zoom in.
  • Use the WORM on the hook. Now we just need a bobber.
  • Click on the door to zoom in.
  • Use the KNIFE on the door.
  • Go into the boathouse.
     

Boat

  • Click on the boat to zoom in.
  • Take the BOBBER.
  • Click on the compressor on the left to zoom in.
  • Use the SCREWDRIVER to remove the cover.
  • Use the FUSE on the panel.
  • Click on the panel to start a mini-game.
     

Fuse Wire Puzzle

  • The goal of the game is to place the wires so that no end points of the wires share the same row or column.
  • See the screenshot for the solution.
  • Click the lever to start the air.
  • Go back one screen.
     

Fishing Pole

  • Click on the fishing rod to zoom in.
  • Use the BOBBER on the fishing rod.
  • Take the FISHING ROD.
  • Go back inside the boathouse.
     

Going Fishing

  • Use the FISHING ROD on the water.
  • You will receive the FISH.
  • Use the FISHING ROD again.
  • Take the DIVING HELMET.
     

Diving Helmet

  • Use the DIVING HELMET on the diving suit.
  • Go back one screen.
     

Fish

  • Click on the seagull to zoom in.
  • Use the FISH on the bird.
  • Take the KEY that it drops.
  • Go back one screen and then to the porch of the house.
     

Mailbox

  • Click on the mailbox to zoom in.
  • Use the KEY on the mailbox.
  • Click on the note to find out that the code to the boat matches the name of the boat.
  • Click on the brochure for Fairy Gate Park to learn the phone number to call.
  • Go in the house and then into the kitchen.
     

Vent

  • Click on the vent on the wall.
  • Use the SCREWDRIVER on the vent to take the cover off.
  • Go back one screen and the upstairs.
  • Click on the sparkles to play the hidden object scene.
     

Upstairs HOG

  • Find all the items on the list.
  • You will receive the DUCT TAPE.
  • Return to the boathouse.
     

Hose Suit

  • Use the DUCT TAPE on the leak in the hose.
  • Click on the diving suit to go under the water.