Shiver: Moonlit Grove: Chapter Two: The Girl

Our Shiver Moonlit Grove Walkthrough will light your way as you attempt to discover the dark secrets this tiny village is so desperately trying to hide. Could there be a connection between your murky past and your beloved foster father's disappearance hidden here? Find out, using our detailed instructions, custom screenshots, and puzzle solutions, as you attempt to survive another terrifying night lost in this chilling addition to the Shiver series.


Casket Puzzle

  • Click on the wheel to spin it and input the symbols of the code you found.
  • The code is random so you'll need to check the paper on your screen for the solution.
  • Once you are done, take the POTION.
  • Go back three screens.

 

Bucket

  • Click on the well to zoom in.
  • Use the HOOK on the chain.
  • Take the BUCKET OF WATER.
  • Go in the hut on the left.

 

Fire

  • Click to zoom in on the fireplace.
  • Use the FLINT AND STEEL on the brushwood to light it.
  • Use the BUCKET OF WATER on the cauldron.
  • Use the SCOOP on the water.
  • You will receive the WARM WATER.
  • Click on the lamp at the bottom of your screen.
  • Click on the sparkles on the cupboard.
  • This will start a hidden object scene.

 

HOG

  • Find all the items on the list.
  • Use the branch on the vase to find the branch in vase.
  • Click on the drawer to open it. Find the fish and the scissors.
  • Click on the cupboard door to open it. Find the dice and the weight.
  • Use the corkscrew on the bottle. Find the note.
  • You will receive the SCISSORS.

 

girl

  • Click on the girl to zoom in.
  • Use the WARM WATER on the wound.
  • Use the TWEEZERS to get the BULLET.
  • Use the HEALING HERBS on the wound.
  • Click on the TABLE CLOTH in your inventory.
  • Use the SCISSORS on table cloth.
  • You will receive the BANDAGES.
  • Use the BANDAGES on the wound.
  • Use the POTION on the girl.
  • Take the locket.
  • Go back one screen and then enter the room on the right.

 

Room

  • Make sure your lamp is on.
  • Click to zoom in on the shelf on the left.
  • Take the BROKEN BOTTLE.
  • Click to zoom in on the pole.
  • Use the BROKEN BOTTLE.
  • You will receive the FISHING LINE.
  • Click to zoom in on the trap door on the ceiling.
  • Take the BAR.
  • Click to zoom in on the chest and then again on the lock.
  • Use the CADUCEUS CHIP on the slider.
  • This will start a mini-game.

 

chest

  • The goal of the game is to move the sliders so they will open the holes on the right.
  • Move the middle slider to the top.
  • Move the left slider to the top.
  • Move the middle slider to the bottom.
  • Move the right slider to the center.
  • Move the middle slider to the center.
  • Move the right slider to the bottom.
  • When you are done, use the BAR to pry the chest open.

 

Books

  • Click on the letter to read it.
  • Click on the chest to zoom in again.
  • Take the BOOKS.
  • Click to move the heavy items out.

 

bed

  • Use the BOOKS on the bed.
  • Go back one screen.

 

Hay

  • Use your LAMP.
  • Take the HAY.
  • Click to look at the EMPTY BAG in your inventory.
  • Use the HAY on the EMPTY BAG.
  • This will make a PILLOW.
  • Go back one screen.

 

Sleep

  • Use the PILLOW on the bed.
  • Click on the bed to sleep.

 

Trap Door

  • Go back one screen.
  • Click on the hole to see the man has gone.
  • Go back one screen.
  • Click on the chest to move it.
  • Turn the lamp on and go through the trap door.

 

Attic

  • Click on the note to read it.
  • Click on the floor to zoom in.
  • Take the TAR.
  • Use the BAR on the board.
  • You will receive the NAIL.
  • Take the PELT.

 

Hook

  • Click on the NAIL in your inventory.
  • Use the FISHING LINE on it.
  • This will create the HOOK AND LINE.

 

Key

  • Click to zoom in on the hole in the floor.
  • Use the HOOK AND LINE on the key.
  • Click and drag the line over the key and release your mouse.
  • You will receive the KEY.
  • Go back two screens.

 

Lock

  • Click to zoom in on the hole in the door.
  • Use the KEY on the lock.
  • Click to open the door.
  • Go forward.

 

Blanket

  • Click to zoom in on the bed.
  • Take the BLANKET.
  • Go back two screens and exit the hut.
  • Go forward two screens.
  • Go to the left.

 

Fence

  • Click on the fence to zoom in.
  • Use the BLANKET on the sharp fence points.
  • Go forward one screen.

 

Boat

  • Click to zoom in on the ground.
  • Take the SCOOP.
  • Click to zoom in on the boat.
  • Use the PELT on the hole.
  • Use the TAR on the pelt.
  • Use the SCOOP on the water and dump it out of the boat.
  • Do this four times.
  • Go in the boat and cross the water.
  • Go forward.