Mystery Trackers: Silent Hollow: Chapter Three: Inside the Bailey Court

Our Mystery Trackers: Silent Hollow Walkthrough will provide you all the back up you'll need as you plow head first into one of the most challenging cases of your career! Things aren't looking so good for the Mystery Trackers, and you're going to need some superior fire power to help save the day this time. Lucky for you, we've got all the detailed information, custom screenshots, and puzzle solutions you'll need to stop the traitor Morpheus and his insidious plans.


Super Key 1

  • Select the ability of hypnosis to use on the agent.
  • Speak to the agent and collect the 1 / 5 super key.
  • Collect the unloaded revolver.
  • Move to the Post Office.

 

Package

  • Click the grate.
  • Select the multi-tool and use it to remove the wire.
  • Collect the mystical lens.
  • Move down once.

 

Lens

  • Select the mystical lens and use it to zoom into the secret cache.
  • Collect the 5 / 5 bullets and collect the loaded revolver.
  • Move to the Railway Platform.

 

Bar

  • Click the bar.
  • Select the loaded revolver to move inside the bar.

 

Jasper

  • Give Jasper his dog.
  • Speak to Jasper and collect the Eye of Horus.
  • Move down 2 times.

 

Horus

  • Click the secret compartment and insert the Eye of Horus.
  • Collect the 1 / 4 Morpheus’ Artifact and read the note.
  • Move to the Railway Platform.

 

Wall

  • Click the broken wall; collect the welding torch.
  • Speak to the engineer; collect the cane.
  • Move down once.

 

Cane

  • Click the compartment; insert the cane.
  • Collect the valve.
  • Move to the Railway Platform.

 

Broken

  • Click the broken wall.
  • Attach the valve onto the pipe and click it; collect the sledgehammer.
  • Click the rails.
  • Select the sledgehammer and use it to straighten the rails.
  • Select the welding torch and use it to weld the metal together.
  • Speak to the engineer.

 

Lens

  • Select the mystical lens to uncover the scalpel; collect the scalpel.
  • Move ahead.

 

Fountain

  • Click the fountain; collect the helmet amulet.
  • Click the front of the car.
  • Select the sledgehammer to smash the window.
  • Click the button and open the door.
  • Select the scalpel to slice the backpack; collect metal plate.
  • Click the skeleton and collect the trunk key.
  • Click the buttons in ABC order and collect the oil can and the turtle amulet.

 

Trunk

  • Click the trunk; insert the trunk key and click the lever.
  • Select Elf to move into the tree hole; collect the barrel lid.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the Cup of Aesculapius and insert it into the box, adjust the slides per the attached note and collect the thermometer and the spring.
  • Select the handle and attach it to the cup; collect the metal cup.
  • Collect the rubber glove.

 

Rubber

  • Click the fountain.
  • Select the rubber glove to collect the wrench.
  • Click the door.
  • Select the wrench to remove the bolt and pour the oil can over the gears to open the door.
  • Move into the Tower.

 

Mystical

  • Select the mystical lens to uncover the amulet; collect the amulet.
  • Read the note.
  • Click the window; collect the electrical tape and the fuse.
  • Click the dresser and use the electrical tape to fix the wire.
  • Insert the metal plate into the device.
  • Click the correct key shape as shown and click the button and collect the window key.

 

Lock

  • Click the window; insert the window key and click it.
  • Select Elf to move through the window and insert the amulet into the niche.
  • Collect the 1 / 2 sun crown.
  • Click the table; collect the rag.
  • Click the telescope and clean the lens using the rag.
  • A mini-game will trigger.

 

Constellations

  • Solve the mini-game by correctly identifying the constellations.
  • Collect the 2 / 2 sun crown.

 

Sun

  • Click the door.
  • Look through the window and insert the 2 sun crowns.
  • Move into the Tower Attic.

 

Gargoyle

  • Click the gargoyle.
  • Select the pyro kinesis to clear the cobwebs.
  • Collect the star key.
  • Move down once.

 

Star

  • Click the dresser and insert the star key and click it once.
  • Click the table in the rear and insert the star key.
  • Select Elf to go into the drawer and collect the can opener.
  • Click the dresser.
  • Select the can opener and use it to open the can; collect the jar with gunpowder and the 1 / 2 gargoyle keys.
  • Move down once.

 

Jar

  • Click the front of the car.
  • Insert the jar with gunpowder, the barrel lid and the fuse into the barrel.
  • Collect the barrel with gunpowder.
  • Move to the Tower Attic.

 

Barrel

  • Place the barrel with gunpowder down.
  • Select the pyro kinesis to ignite the barrel.

 

Agent

  • Select the hypnosis ability to use on the agent; speak to him.
  • Collect the 2 / 5 super keys and the 2 / 2 gargoyle fangs.
  • Click the gargoyle and insert the 2 gargoyle fangs.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Select the pencil to complete the drawing; collect the house.
  • Select the amulet and insert it into the niche; click the number circles so that the top numbers are both 0 and the left lower circle is 5 and the right left circle is 2 and collect the feather.
  • Collect the grappling hook.

 

Lens

  • Select the mystical lens to uncover the cabinet.
  • Attach the grappling hook to the gap in the floor.
  • Move down the rope.

 

Armor

  • Select the mystical lens to uncover the armor.

 

Desk

  • Click the desk. 
  • Collect the ruby and read the note.
  • Select Elf to send him to the bowl to collect the long tongs.
  • Move up the rope.

 

Tongs

  • Click the cabinet.
  • Select the long tongs to collect the energy capsule.
  • Move down the rope.

 

Energy

  • Click the globe and insert the energy capsule.
  • Click the button.
  • Insert the turtle amulet onto the top of the hourglass and collect the key amulet part.
  • Select the pyro kinesis to ignite the tapestry.

 

Door

  • Click the door to collect the key amulet part.
  • Click the armor.
  • Insert the 2 key amulet parts, the ruby and the helmet amulet.
  • Click the amulets in ABC order; collect the film.
  • Move up the rope.

 

Training

  • Click the training stand; collect the cork screw and the mug.
  • Move down the rope.

 

Projector

  • Insert the film into the projector and push the button.
  • Zoom into the screen to trigger a mini-game.
  • Solve the puzzle by switching the pieces to create a completed picture.
  • Collect the snowflake.
  • Move up the rope.

 

Snowflake

  • Click the cabinet and insert the snowflake; collect the gun.
  • Collect the ability for freezing.
  • Click the training stand.
  • Select the freezing ability to freeze the water and collect the 1 / 2 clock hand.
  • Move to the Bailey.

 

Freeze

  • Click the fountain.
  • Select the freezing ability to freeze the water.
  • Click the icicles to crack the ice.
  • Click the switch and place the mug into the water; collect the mug with water.
  • Move to the Main Hall.

 

Mug

  • Click the desk.
  • Pour the mug with water onto the plant and collect the fruit.
  • Move into the Library.