Mystery Trackers: Nightsville Horror: Chapter Four: The Children

Our Mystery Trackers Nightsville Horror Walkthrough is ready to help you solve the mystery of the Owl man. Oliver, a young male resident of Willowsville, Louisiana has been abducted. Local lore has blamed the legendary Owl man of neighboring town Nightsville for the kidnapping, and the residents are all terrorized with fear. But is this theory true? What do the local kids have to say about it? What about the local Sherriff? Do old rivalries have anything to do with this? All these questions and no answers, no worries; our Mystery Trackers Nightsville Horror Walkthrough will solve that problem. Use our screen captures, clear instructional guide and mini game and hidden object solutions to help you save Oliver and reveal the truth behind this urban legend.


Robin

  • Speak to Robin.
  • Receive the owl.
  • Move down once.

 

Owl

Owl

  • Zoom to the right.
  • Insert the owl.
  • Collect the rifle and the hacksaw.
  • Zoom to the left.
  • Select the hacksaw to cut the chains.
  • Move to the left.

 

Jack

  • Speak to Jack.
  • Click and collect the drawing.
  • Collect the carrot and the knife.

 

Foresight

  • Click the foresight button.
  • Restore the items to the proper positioning.

 

Bush

  • Click the bushes.
  • Collect the pike pole.
  • Select the knife to shave the log; click the log.
  • Select Elf to retrieve the rope; click the rope.
  • Move down once and zoom to the right.

 

Pike

  • Select the pike pole to drag and collect the planks
  • Move to the left to the Nightsville Gate and zoom to the right.

 

Planks

  • Place the planks onto the bridge.
  • Move to the right.

 

Cartridge

  • Collect the cartridge.
  • Select the rifle and load the cartridge; shoot the gun to scare the wolves.
  • Select Elf to release the ladder from the tree house.
  • Collect the pruners and click the spring.
  • Move down once.

 

Pruner

  • Select the pruners to remove the branches.
  • Click the bag; collect the file.
  • Move to the right.

 

File

  • Select the file to open the lock; collect the video tape and the hairpin.
  • Select the knife to slice the bag; collect the bottle, the flashlight and the coin.
  • Select the corkscrew to open the bottle and collect the note.
  • Move down once.

 

Hairpin

  • Insert the hairpin.
  • Collect the bandage and the medicine.
  • Move to the right.

 

Coin

  • Insert the coin and click the latches in ABC order.
  • Select the bandage and the medicine to treat the injured dog.
  • Collect the wing emblem and the spring and insert them into the mechanism.
  • Click the hidden objects area.

 

H-O-1

H-O-1

H-O-1

  • Find the items.
  • Collect the camera.

 

Camera

  • Select the videotape to insert into the camera.
  • Move down once.

 

Deduction

  • Click deduction.
  • Speak to Jack.
  • Collect the mechanism part.
  • Insert the mechanism part to trigger a mini game.
  • Solve the game by aligning the gears correctly.
  • Move to the left into Nightsville.