Mystery Case Files: Fate's Carnival: Chapter Six: Into the Theater Hall

Our Mystery Case Files: Fate's Carnival Walkthrough will guide you as you gear up to tackle your most challenging case yet as the Master Detective. Madame Fate has returned from the dead and has charged you with the curse that once afflicted her. Use our detailed instructions, our custom marked screenshots, and our comprehensive puzzle solutions to free the cursed prisoners of Fate's Carnival and put another case in the closed file.


Hammer

  • Collect the hammer.
  • Move to the theater of day and night.

 

Key

  • Insert the theater key into the lock and click it.
  • Examine the door to trigger a puzzle.
  • Solve the puzzle by inserting the correct keys into the locks.
  • Place the keys onto the hooks.
  • Click the arrows to switch between locks.
  • Move into the Theater Hall.

 

Wedge

  • Collect the wedge.
  • Move down once.

 

Sign

  • Place the wedge on the sign and use the hammer on the wedge.
  • Collect the mutoscope film and the raven feather 1/6.
  • Move to the Mutoscope.

 

Spring

  • Collect the spring.
  • Move to the Outside Carnival.

 

Spring

  • Click the spring and replace the spring to trigger a hidden objects area.

 

Ho1

  • Find the listed items.
  • Select the net to collect the dragonfly.
  • Select the leg and place it onto the puppet; collect the puppet.
  • Click the first and third buttons and collect the Rose.
  • Collect the mutoscope part.
  • Move to the Mutoscope. 

 

Mutoscope

  • Place the mutoscope part and the mutoscope film onto the mutoscope.
  • Collect the hook, the stethoscope and the token.
  • Click the bear head and collect the raven feather 2/6.
  • Move to the Gaming Machines.

 

Clue

  • Collect the raven feather 3/6.
  • Collect the black diary page.
  • Attach the hook onto the rope and collect the hook and rope.
  • Move to the Theater of Day and Night.

 

Window

  • Select the hook and rope to use on the window.
  • Collect the fuel and the raven feather 4/6.
  • Select Isis to use on the window and collect the 1st tryad.
  • Move to the Attractions.

 

Tryad

  • Collect the raven feather 5/6 and the 2nd tryad.
  • Move to Fabiano's Stage.

 

Raven

  • Collect the raven feather 6/6.
  • Move to the Theater Hall.

 

Feather Puzzle

  • Place the six raven feathers onto the door to trigger a puzzle.
  • Solve the puzzle by aligning the feathers to spell out “Alister Dalimar.”
  • Move to the Dressing Room.

 

Guillotine

  • Click the clown.
  • Collect the guillotine lever.
  • Select the corkscrew to remove the cork and collect the bottle of wine.
  • Collect magnet 1 and token 1.
  • Move to the Gaming Machines.

 

Guillotine Lever

  • Insert the guillotine lever into the slot and click it.
  • Collect the head.
  • Move to the Crossroads.

 

Left

  • Click the left statute and attach the head.
  • Collect the skeleton head.
  • Move to Fabiano's Stage.

 

Skeleton Puzzle

  • Attach the skeleton head onto the skeleton to trigger a puzzle.
  • Solve the puzzle by adjusting the joints correctly.
  • Speak to Fabiano.
  • Collect the digital reel.
  • Move to the Dressing Room.

 

Digital

  • Attach the digital reel and the stethoscope onto the safe to trigger a puzzle.
  • Solve the puzzle by turning the wheel correctly to get the code 1 3 5 2 7.
  • Collect the mutoscope film and the black diary page.
  • Move to the Mutoscope.

 

Wind

  • Collect the wind up key.
  • Move to the Dressing Room.

 

Frog

  • Insert the wind up key into the frog.
  • Collect the wick.
  • Move to Fabiano’s Stage.

 

Wick

  • Insert the wick into the lantern.
  • Select the fuel to use on the wick and use the lighter to ignite the wick.
  • Select Isis to collect the handle.
  • Collect the black diary page and trigger a puzzle.
  • Solve the puzzle by aligning the bones and skulls based on the clues.
  • Move to the Mutoscope.

 

Box

  • Attach the handle onto the box.
  • Collect the monogram.
  • Move to the Dressing Room.

 

Monogram

  • Insert the monogram into the slot and collect the 3rd tryad.
  • Move to Fabiano's Stage.

 

Tryads

  • Insert the 3 tryads into the slot.
  • Collect the bowl.
  • Move to Outside Carnival.

 

Bowl

  • Place the bowl onto the stand.
  • Collect the amulet of day and night.
  • Move to the Theater Hall.

 

Day

  • Insert the amulet of day and night into the slot to trigger a puzzle.
  • Solve the puzzle by setting the scene into motion by getting the puzzle pieces to interact.
  • Collect the switch.
  • Move to the Attractions.

 

Switch

  • Insert the switch into the slot to trigger a puzzle.
  • Solve the puzzle by clicking the buttons correctly then pulling the handle.
  • Move to the Roller Coaster Car.