Dark Dimensions: City of Fog: Chapter 5: The Doctor’s House

Dark Dimensions: City of Fog Walkthrough steers you through the once-vanished, now-reappeared village of Silvertown, Maine. Assembled by the CGG staff with full details and custom screenshots from actual gameplay, the Dark Dimensions: City of Fog Walkthrough will be your fog-busting GPS guide through this haunting hidden object adventure game.


[gimg]/Dark-Dimensions-City-Fog/images/60-chapter-5-fire-escape.jpg[/gimg][LIST] [item]Zoom into the fire escape. [/item] [item]Use the UMBRELLA handle to pull down the fire escape ladder. [/item] [item]Move up the ladder to the roof.[/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/61-chapter-5-window.jpg[/gimg][LIST] [item]Take the ELEVATOR HANDLE. [/item] [item]Open the window. [/item] [item]Tie the ROPE around the chimney and use it to enter the Doctor’s Office through the window. [/item] [item]Play the Hidden Object Area by the table. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/62-chapter-5-table-HOA.jpg[/gimg][LIST] [item]Find the items listed. [/item] [item]Place the door handle on the cabinet to open and get the inkwell. [/item] [item]Sharpen the pencil in the sharpener to get the sharpened pencil. [/item] [item]Place shampoo in the tub to get foam. [/item] [item]Bandage the skeleton to get the mummy. [/item] [item]Place the stethoscope on the safe to get the money. [/item] [item]Receive the MATCHES. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/63-chapter-5-doctor-office.jpg[/gimg][LIST] [item]Zoom into the top of the cabinet. [/item] [item]Take the ACID. [/item] [item]Zoom into the picture on the right table. [/item] [item]Take the ELEVATOR BUTTON. [/item] [item]Click on the cabinet and note that it is too dim to see inside. [/item] [item]Return to the House.[/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/64-chapter-5-living-room.jpg[/gimg][LIST] [item]Zoom into the panel on the right of the elevator. [/item] [item]Place the ELEVATOR BUTTON on the panel. [/item] [item]Push the button to enter the elevator. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/65-chapter-5-elevator.jpg[/gimg][LIST] [item]Zoom into the panel on the inside of the elevator. [/item] [item]Place the ELEVATOR HANDLE on the bottom of the panel. [/item] [item]Slide the button on the left to the “on” position. [/item] [item]Slide the button on the right to the “run” position. [/item] [item]Move the ELEVATOR HANDLE to the right. [/item] [item]Take the sixth ANGEL from the elevator floor. [/item] [item]Exit the elevator through the door. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/66-chapter-5-bedroom.jpg[/gimg][LIST] [item]Zoom into the dollhouse and note that a tool is needed. [/item] [item]Zoom into the dressing table and take the seventh ANGEL. [/item] [item]Read the note next to the bowl on the table to get a journal update. [/item] [item]Return to the elevator. Zoom into the elevator panel and slide the handle to the left. [/item] [item]Return to the Farmyard and play the Hidden Object Area by the tractor to the right of the gate. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/67-chapter-5-tractor-HOA.jpg[/gimg][LIST] [item]Find the items listed. [/item] [item]Receive a DOOR HANDLE. [/item] [item]Return to the Cellar. [/item] [item]Play the Hidden Object Area near the table to the right. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/68-chapter-5-table.jpg[/gimg][LIST] [item]Find the items listed. [/item] [item]Receive the SAGEBRUSH. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/69-chapter-5-cellar-door.jpg[/gimg][LIST] [item]Zoom into the door at the top of the stairs. [/item] [item]Pour ACID on the lock. [/item] [item]Move through the now-opened doorway. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/70-chapter-5-farmhouse.jpg[/gimg][LIST] [item]Open the right stove door. [/item] [item]Take the eighth ANGEL. [/item] [item]Zoom into the photo to the left of the door. [/item] [item]Take the DOLLHOUSE KEY. [/item] [item]Zoom into the handle plate on the door. [/item] [item]Place the DOOR HANDLE on the plate. [/item] [item]Go through the door to the bedroom. [/item] [item]Play the Hidden Object Area on the bookshelf to the left of the bed. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/71-chapter-5-bookshelf-HOA.jpg[/gimg][LIST] [item]Find the items listed. [/item] [item]Receive a FLOWER. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/72-chapter-5-bedroom.jpg[/gimg][LIST] [item]Move the poster to the right of the bed to expose a door. [/item] [item]Zoom into the door and note that the puzzle is missing a tile. [/item] [item]Return to the House. [/item] [item]Play the Hidden Object Area to the left of the staircase.[/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/73-chapter-5-house-HOA.jpg[/gimg][LIST] [item]Find the items listed. [/item] [item]Receive a FEEDER. [/item] [item]Enter the elevator. [/item] [item]Zoom into the elevator panel and slide the handle to the right. [/item] [item]Exit the elevator. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/74-chapter-5-dollhouse.jpg[/gimg][LIST] [item]Zoom into the dollhouse. [/item] [item]Open the lock with the DOLLHOUSE KEY. [/item] [item]Play the Hidden Object Area at the open dollhouse. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/75-chapter-5-dollhouse-HOA.jpg[/gimg][LIST] [item]Find the items listed. [/item] [item]Note: The pig is on the hay and can’t be indicated in the screenshot. [/item] [item]Receive the YELLOW TILE. [/item] [item]Return to the elevator. [/item] [item]Zoom into the panel and slide the handle to the left. [/item] [item]Return to the front of the House. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/76-chapter-5-birdhouse.jpg[/gimg][LIST] [item]Zoom into the birdhouse. [/item] [item]Place the FEEDER on the shelf of the birdhouse. [/item] [item]Take the DIARY KEY from the bird. [/item] [item]Return to the Farmhouse Bedroom through the Cellar. [/item] [item]Zoom into the door to the right of the bed. [/item] [item]Place the YELLOW TILE on the blank space second from the right to initiate a puzzle. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/77-chapter-5-tile-puzzle.jpg[/gimg][LIST] [item]The object of the puzzle is to match a colored tile with its identically colored center. [/item] [item]You do this by clicking and holding a tile to drag it in the direction you desire. [/item] [item]No tile may jump or pass through any other tile. [/item] [item]See screenshot for solution. [/item] [item]Move the yellow and blue tiles into position marked YBBY for yellow, blue, blue, yellow. [/item] [item]Slide the four purple and green tiles inward through the smaller archway. [/item] [item]Slide yellow and blue up and over the larger ring and into position. [/item] [item]Move green, purple, purple, green into the YBBY spot and then into proper position. [/item] [item]When completed the door will open. [/item] [item]Proceed through the door.[/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/78-chapter-5-shrine.jpg[/gimg][LIST] [item]Zoom into the table on the left. [/item] [item]Take the KEY. Zoom into the diary. [/item] [item]Open with the DIARY KEY. [/item] [item]Take the letter and the ninth ANGEL. [/item] [item]Zoom into the shrine. [/item] [item]Place the FLOWER in front of the box. [/item] [item]Take LILLIAN’S CURL and the HANDLE from the box. [/item] [item]Zoom into the photos on the right wall. [/item] [item]Take the 10th ANGEL. [/item] [item]Back up once and play the Hidden Object Area to the left of the bed. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/79-chapter-5-bedroom-HOA.jpg[/gimg][LIST] [item]Find the items listed. [/item] [item]Receive the FEATHERS. [/item] [item]Return to the Train Station. [/item] [item]Zoom into the door on the building at the right. [/item] [item]Place the PUZZLE TILE in the empty slot to initiate a puzzle. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/80-chapter-5-door-puzzle.jpg[/gimg][LIST] [item]The object of this puzzle is to click and drag to move the rows vertically and horizontally to align the tiles with their matching colored arrows on the side. [/item] [item]The puzzle varies with each game play. [/item] [item]Because of the random nature of this puzzle, trial and error is the only recommended strategy. [/item] [item]When finished, insert the KEY in the keyhole and open the door. [/item] [item]Play the Hidden Object area at the back of the room. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/81-chapter-5-room-HOA.jpg[/gimg][LIST] [item]Find the items listed. [/item] [item]Place the fishtail on the torso to get the mermaid. [/item] [item]Place the feathers on the handle to get the fan. [/item] [item]Iron the shirt to get the ironed shirt. [/item] [item]Receive a MANOMETER.[/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/82-chapter-5-tailor.jpg[/gimg][LIST] [item]Take the KEROSENE LAMP. [/item] [item]Zoom into the drawers on the left. [/item] [item]Place the HANDLE on the top drawer. [/item] [item]Take the Angels vs. Demons Rules to get a journal update. [/item] [item]Take the 11th ANGEL and the TELESCOPE LENS from the drawer. [/item] [item]Zoom into the right counter and take the 12th ANGEL. Return to the Statue Park. [/item] [item]Click on the base of the larger statue in the middle to initiate a game. [/item] [/LIST] [gimg]/Dark-Dimensions-City-Fog/images/83-chapter-5-angel-puzzle.jpg[/gimg][LIST] [item]Place the 12 ANGELS in the empty slots. [/item] [item]The final ANGEL will remain on your cursor to start the game. [/item] [item]Open your journal to read the rules at anytime during the game. [/item] [item]The object of the game is to surround all four demons with no option for the demons to move or “jump.” [/item] [item]The game is similar to checkers in that the demon can “jump” an angel if a free space is adjacent to the angel. [/item] [item]Careful placement of the angels on the board to begin can help you. [/item] [item]Upon placement angels may move one space only. [/item] [item]If the demons jump six angels, the game is lost and will restart. [/item] [item]Because of the random nature of this puzzle and myriad solution combinations, it is difficult to indicate a winning strategy. [/item] [item]Your best bet is to begin by placing angels around the perimeter, moving inward to “trap” the demons. With each angel placement, a demon will move one space. [/item] [item]After completing the game, proceed down the ladder in the base of the statue. [/item] [/LIST]