Christmas Stories: A Christmas Carol: Chapter One: Diary

Our Christmas Stories: A Christmas Carol Walkthrough is ready and packed with all the information you'll need to take on this magical Christmas caper! Use our detailed, step-by-step instructions to guide your steps, along with our custom marked screenshots, and our easy puzzle solutions. It's all here waiting to help whenever you need it as you attempt to save your Uncle Scrooge from his miserable, evil side in this enchanting hidden object adventure game!


Gate

  • Click the gate.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the picture and insert it into the frame; collect the picture.
  • Select the mask half and attach it to the other half; collect the mask.
  • Click the drawer; collect the gingerbread man.
  • Collect the mailbox key.

 

Mailbox

  • Click the flag.
  • Use the mailbox key to open the mailbox and collect the door knocker.
  • Speak to the door knocker.
  • Place the door knocker into his mouth and click it once.
  • Move ahead.

 

Awake

  • Attempt to awaken Scrooge.
  • Speak to the ghost of Christmas Past.
  • Collect the bell and place it onto the mantle; collect the bookmark.
  • Collect the sling.
  • Insert the bookmark into the book and collect the screwdriver.
  • Use the screwdriver to remove the window handle.
  • Eat the gingerbread house until you uncover and collect the heart half.
  • Move upstairs.

 

Window

  • Place the handle onto the window and click it once.
  • Attach the sling onto the slingshot and use it to shoot the raven.
  • Collect the heart half.
  • Click the pouch.
  • Click the + on the pouch.
  • Using the pieces from the pouch and the 2 heart halves, restore the medallion.
  • Collect the heart amulet.
  • Move down once.

 

Medallion

  • Examine Scrooge’s medallion and place the heart amulet into it.
  • Click it once.
  • ecieve the nursery key.
  • Move upstairs.

 

Nursery Key

  • Insert the nursery key into the door and entered the nursery.

 

Rope

  • Collect the rope ladder.
  • Collect the poker.
  • Collect the feather.
  • Move down once.

 

Ladder

  • Place the rope ladder onto the window.
  • Move ahead.

 

Spout

  • Collect the spout.
  • Collect the horn.
  • Move to the Hall.

 

Ornaments

  • Use the poker to collect the birdcage ornament.
  • Place the spout onto the watering can and collect the empty watering can.
  • Move to the Nursery.

 

Cage Ornament

  • Place the birdcage ornament onto the birdcage.
  • Select Scrooge to revive the bird; collect the animated bird.
  • Move to the Hall.

 

Animated

  • Select the animated bird to collect the Scrooge amulet.
  • Move to the Nursery.

 

Amulet

  • Insert the Scrooge amulet to open the box and collect the puppet.
  • Place the puppet onto the puppet theater and make the puppet dance to trigger and set of mini games.
  • Solve the first part of the game by restoring the puppets.
  • Solve the second part of the game by moving all objects to the correct rooms.
  • Place all the quarter suns into the sun.
  • Collect the flower.
  • Collect the 1/3 lenses.
  • Move down one time.

 

Flower

  • Click the scene; collect lenses 2/3.
  • Place the flower into the picture frame and click it once.
  • Collect the firefighter badge.
  • Move ahead.

 

Firefighter

  • Insert the firefighter badge into the box.
  • Collect the wire brush and the chisel.
  • Move to the Hall.

 

Lense

  • Collect the lenses 3/3.
  • Move down one time.

 

Chisel

  • Select the chisel to assist in collecting the pretzel.
  • Move to the Side Street.

 

Pretzel

  • Hang the pretzel outside of the bakery.
  • Collect the ruler.
  • Move down once.

 

Ruler

  • Use the ruler to open the cupboard and trigger a set of mini games.
  • To solve the first part of the games place the 3 books onto the shelf and arrange them in order.
  • To solve the second part of the game, restore the image.
  • To solve the third part of the game, find the 8 coins.
  • Solve the fourth part of the game by matching the dancers to their partners.
  • Finally to solve the last part of the game move the cupids up-and-down so they fire arrows towards the hearts at one time.
  • Collect the scissors.
  • Move down one time.

 

Scissors

  • Use the scissors to slice the cushion and collect the blue snowflake and the secretary key.
  • Insert the secretary key into the cabinet and click it once.
  • Collect the candy and the valve.
  • Move to the Side Street.

 

Pump

  • Use the wire brush to clean the pump.
  • Attach the valve onto the pump and place the empty watering can beneath it.
  • Click the handle and collect the full watering can.
  • Move down one time.

 

Plant

  • Use the full watering can to water the plants and collect the button.
  • Place the button onto the safe and click 1-4-5 to trigger a hidden objects area.

 

HO2

  • Find the listed items.
  • Select the crayon and use it to complete and collect the butterfly.
  • Collect the puzzle pieces and place them into the groove; collect the letter A.
  • Collect the stamp.
  • Move down one time.

 

Stamp

  • Use the stamp to open the box.
  • Collect the wind up key and the broken lantern.
  • Speak to the ghost and collect a candle.
  • Move to the Nursery.

 

Wind

  • Insert the wind up key into the puppet.
  • Collect the mittens.
  • Use the mittens to remove the ice and collect pages 1/3.
  • Move down one time.

 

Ice

  • Use the mittens to remove the ice.
  • Collect pages 2/3.
  • Move down once.

 

Remove

  • Use the mittens to remove the ice.
  • Collect pages 3/3.
  • Click the broken lantern and place a candle and the lenses into it.
  • Click the lantern closed to collect it.
  • Use the lantern to melt the gremlin.
  • Click the diary and place the pages into it.