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Princess Isabella: A Witch's Curse Walkthrough & Cheats

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Overview: Princess Isabella is set to marry Prince Adam, which a wicked witch takes over the castle and places a curse on everything. Can Princess Isabella break the curse?

Hints: hover over your fairy friend and click the hint button.

Hidden Objects: These items will be circled in RED.

Quest Book:

· Journal – You can read the story here.

· Mirrors – This shows you how many pieces you have for each mirror.

· Map – It shows you where you are and which areas are complete, you will have to return to earlier areas throughout the game.

Fairy: The fairy has several commands that she can perform which are unlocked over time. To use them, you must click on her first and choose the command.

· Hints – Unlimited hints.

· Solve – When you are working on a puzzle, you can click the fairy and instead of the hint button, there will be a solve button, this will solve the puzzle for you.

· Rock – Unlocked in the Hallway.

· Flame – Unlocked in the Grand Library.

· Wind – Unlocked in Crown Jewels.

· Water – Unlocked in Green House.

Levels:

Courtyard

1. examine upper, left window where you can see the silhouette of a witch

2. pick up the 3 mirror pieces

3. examine the base of the lion statue – enter a hidden object area

4. examine the castle door

5. re-place the door knob with the one from your inventory

6. enter the Grand Hall

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Grand Hall – Main Floor

1. pick up the 3 mirror pieces

2. pick up note 1 of 8

3. examine the stain glassed windows and remove the evil objects  - snakes, dragons, gargoyles, skulls, and 1 large spider

4. examine the painting at the top of the left staircase – solve the puzzle by flipping the 4 gears to the left and right of the picture to turn the picture "good"

5. pick up the 2 gears inside the lions mouths – you must solve the picture puzzle first!

6. zoom in on the door – solve the puzzle by placing your gears in the correct places and pull the lever

7. enter the Hall of Reflection

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Hall of Reflection

1. assemble the first mirror

2. enter the Hallway

Hallway - 1

1. pick up the "rock ability", you fairy can now break things

2. click on your fairy and pick the second command – under hint – to get a rock and use it on vase

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Great Hall

1. break the green jug

2. go to the Piano Lounge – through the Hallway

Piano Lounge

1. pick up the 3 pieces of mirror

2. pick up note 2 of 8

3. examine the piano and get a hidden object area – find the ingredients

4. solve the puzzle by click on the colored areas – solution: orange, blue, green

5. use the potion on the fire

6. break the jar

7. enter the Hallway

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Hallway – 2

1. break the vase and plate

2. enter Observatory

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Observatory

1. pick up the 2 pieces of mirror

2. zoom in on the bottom of the stairs and get a hidden object area

3. pick up the book

4. click on the telescope and place the book where the ? is

5. solve the constellations by grabbing the red node and moving the lines until it matches the picture – if you watch carefully, the red node will change to yellow when you are in the right place

6. enter the Hallway and then Hunting Gallery

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Hunting Gallery

1. pick up the 2 pieces of mirror

2. go to the Mirror Room then return to the Hunting Gallery

3. examine the fireplace and get a hidden object area

4. examine the board on the right column to learn your first song

5. return to the Observatory

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Observatory

1. examine the planets on the ceiling

2. place all the planets in order – it automatically does this for you

3. pick up the bear claw

4. return to the Piano Lounge

Piano Lounge

1. examine the piano

2. replace the keys

3. play the song  you learned

4. pick up the bear claw

5. return to the Hunting Gallery

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Hunting Gallery

1. examine the bear

2. give him back his claws

3. examine the gun rack on the back wall

4. place the right gun barrels/stocks in the correct places

5. enter the Tea Room through the hidden passage in the fireplace

Tea Room

1. pick up the 2 pieces of mirror – if you can't see them you can wait until you clear the curse

2. examine the pictures and remove the evil objects

3. examine the table and get a hidden object area

4. break the plate

5. enter the Hallway

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Hallway – 3

1. break the vase

2. enter the Grand Library

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Grand Library

1. pick up the 3 pieces of mirror

2. break the vase

3. examine the bottom of the spiral staircase and get a hidden object area

4. solve the puzzle – solution: orange, purple, green, blue

5. examine the top of the spiral staircase

6. use the potion on the fire

7. enter the Hallway and then Crown Jewels

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Crown Jewels

1. immediately use the flame ability on the floating skulls

2. pick up note 3 of 8

3. pick up the 3 pieces of mirror

4. pick up the wind ability

5. examine the crown jewels on top of the pedestal and use the wind – note the strange symbols

6. examine the vent – remember the 3 symbols on the crown, push them

7. enter a hidden object area

8. return to the Grand Library

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Grand Library

1. click on the locked area with the statue and answer his questions

2. solutions: peacock; 5; Jupiter; 1:00

3. enter the Kitchen

Kitchen

1. examine the book and rip out Ghostly Gruel

2. pick up note 4 of 8

3. break the bottle

4. use the rock ability on the chandeliers and catch the falling mirror pieces

5. examine the back wall and use the ingredient paper on the cupboard to enter a hidden object area

6. solve the puzzle – solution: orange, green, purple, blue

7. place the gruel on the table by the broken bottle

8. examine the middle oven and enter a hidden object area

9. exit to Tea Room

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Tea Room

1. put the record player back together and learn a new song

2. exit to the Grand Library

Grand Library

1. click on the glob and play the new song you just learned

2. drag the knobs down until the match the right note

3. to play the song, move the slider on the bottom all the way to the left

4. pick up the axe

5. exit to Kitchen and enter the Cellar

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Cellar

1. pick up the 3 pieces of mirror

2. examine the wine rack – weigh each of the 4 bottles, 2 at a time and see if they weight the same, the one that is heavier than the others contains the evil

3. examine the keg and place the valve handle on it – click the handle and collect the rag

4. exit to Kitchen and enter Green House

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Green House

1. pick up the 2 pieces of mirror

2. examine the plants to the right – flies!

3. keep collecting flies until she says you have enough

4. now feed a fly to the plant and when its distracted – she'll tell you – use the fire ability to attack it, this should take about 3 tries

5. pick up the water ability

6. pick up note 5 of 8

7. water the 4 flowers in the front – each 1 holds an item

8. return to the Mirror Room

9. exit to the Cellar

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Cellar

1. zoom in on the back door

2. place the knobs on the puzzle – rotate them until the numbers are lined up in order

3. enter the Stables

Stables

1. pick up the 4 pieces of mirror

2. pick up note 6 of 8

3. click on the gate to the right – get a slider puzzle

4. examine the carriage at left and enter a hidden object area

5. enter Garden Walkway

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Garden Walkway

1. pick up the 3 pieces of mirror

2. examine the walkway – get a puzzle

3. solve the puzzle by rolling the rocks to a spot where there is a blank one

4. enter Garden Fountain

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Garden Fountain

1. find the 3 pieces of mirror

2. exit to the Mirror Room then return

3. examine the molten rock and use the rock ability to find 10 items

4. examine under the bridge and you will now have items to find – if you clicked before there was not list

5. solve the puzzle – solution: green, orange, orange, blue, purple

6. use the potion on the lava

7. click the fountain and get a pipe puzzle

8. return to the Grand Hall

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Grand Hall

1. click on the upstairs door

2. place the calendar pieces in the holes

3. remember the date the gardener said?

4. turn the left dial to November – 11 – and the right dial to the 18th

5. enter the East Art Gallery

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East Art Gallery

1. break the vase

2. enter the West Art Gallery

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West Art Gallery

1. pick up the 2 pieces of mirror

2. examine the pictures and make a note of what weapon goes with what shield

3. exit to the East Art Gallery and enter the Dance Hall

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Dance Hall

1. break the 2 bottles

2. examine the top of the piano and use the piano strings to fix it

3. enter the Balcony

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Balcony

1. pick up the piece of mirror

2. pick up note 7 of 8

3. water the 2 flowers – each will have something in it

4. look through the telescope

5. use the berries on the birds – you'll learn a new song

6. exit to the Dance Hall

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Dance Hall

1. examine the piano and play the song

2. examine under the piano and enter a hidden object area

3. exit to the East Art Gallery

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East Art Gallery

1. examine the shields – place the swords with the correct shield

2. enter the West Art Gallery

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West Art Gallery

1. examine the horse and get a numbers puzzle

2. swap the pieces so the numbers match on all sides

3. exit to the Hallway

Hallway – 4

1. pick up the 2 pieces of mirror

2. enter the dining room

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Dining Room

1. pick up the piece of mirror

2. break the bottle

3. examine the cart to the left and enter a hidden object area

4. solve the puzzle – solution: purple, blue, orange, green

5. examine the fireplace and use the potion on the pot

6. click on the picture and use the switches to flip the panels – solutions: top right, bottom right, bottom left

7. examine the candelabra and light all the candles

8. exit to the Mirror Room

9. exit to the East Art Gallery

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East Art Gallery

1. examine the door – give the dog on the left the bone and the dog on the right the ball

2. enter the Hallway

Hallway – 5

1. go left and enter the Armored Hallway

Armored Hallway

1. go up and enter the Royal Bedroom

Royal Bedroom

1. pick up the 2 pieces of mirror

2. examine under the bed and use the rock ability to smash the bugs

3. examine the chest and click on the lock

4. solve the puzzle by rotating the pieces to make a pattern

5. the pieces must all connect

6. enter a hidden object area

7. exit to the Armored Hallway

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Armored Hallway

1. examine the painting and use your cross-bow and arrows to shoot the evil

2. note: your game may get very slow here

3. examine the table at the end of the hallway and enter a hidden object area

4. examine the second armor from left and use oil on it

5. enter the Powder Room from Hallway

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Powder Room

1. pick up the 2 pieces of mirror

2. examine the mirror and use the rag to clean it

3. examine the dresser and enter a hidden object area

4. examine the clock – its broken replace all the parts and take the key

5. exit to the Dining Room and go right to enter the Hallway

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Hallway – 6

1. examine the door and get a puzzle

2. solve the puzzle by click in the locks in a circular pattern starting with the top, right

3. enter the Study

Study

1. pick up the 2 pieces of mirror

2. pick up note 8 of 8

3. examine the right corner and enter a hidden object area

4. examine the painting at the back and swap the tiles until they make a picture – place the missing tile you just found in the puzzle

5. examine the bookshelf and read the history

6. examine the globe and find Spain

7. break the ship – on the bookshelf

8. return to the Powder Room

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Powder Room

1. solve the key puzzle on the door

2. enter the Dressing Room

Dressing Room

1. pick up the 2 pieces of mirror

2. examine the open window and use the net to catch all the flies

3. hold down your mouse button and drag it back and forth to catch them

4. examine the vase – place the flies in it and use the fire ability

5. examine the dress – click the top button and pull down, left, and up

6. undo each of the buttons

7. enter the Bedroom

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Bedroom

1. pick up the 2 pieces of mirror

2. examine under the bed and enter a hidden object area

3. solve the puzzle – solution: orange, green, blue, white, purple

4. examine the fireplace and use the potion on it

5. examine the wardrobe and enter a hidden object area

6. examine the music box and place the ballerina on top of it – now wind the handle to the left a few times and let the music play

7. exit to the Mirror Room and then return to the Hallway – it will be the only one marked with an X in your map

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Hallway

1. click on the cabinet and get a marble puzzle

2. in each of the holes, place the correct colored marble

3. this what we call a marble popping game and if you've ever played Zuma you'll know what to do

4. aim the color marble – shown by the color of the eye- at a group of 2 or more the same color to get rid of them

5. some groups appear to only need 3 to disappear, others need 4 but I'm not sure why

6. as it goes around in a circle it will keep adding more marbles so you have to be fast

7. this may take awhile and again your game may get a little slow here

8. enter the Witches Lair

Witches Lair

1. this is a hidden object area - but you must complete your potion before the witch completes hers

2. there is a health meter – do not let it get low!

3. only collect objects from the bottom list

4. I only had to do 4 hidden object areas, but there may be more – it depends on how quick you are

5. I was able to capture a 5TH hidden object area, it is included below

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The End...?


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